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Advanced Toy Making for Schools

Chapter 2: David M. Mitchell
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This manual presents practical guidance for organizing and running productive school toy-making classes, covering shop organization, student grouping, timekeeping, grading, and sample preparation. It explains surface preparation and many finishing methods including water and oil stains, varnishing, painting, enameling, pneumatic spraying, and formulas and sanitation. It surveys common woods, the use of jigs and fixtures for cutting and turning wheels, and operation of woodworking machines such as lathes, saws, jointers, and sanders. The second part supplies detailed working drawings and patterns for a wide variety of toy and play equipment, plus teacher suggestions for production projects, demonstrations, and classroom management.

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Title: Advanced Toy Making for Schools

Author: David M. Mitchell

Release date: July 22, 2011 [eBook #36815]

Language: English

Credits: E-text prepared by Chris Curnow and the Online Distributed Proofreading Team (http://www.pgdp.net) from page images generously made available by Internet Archive (http://www.archive.org)

*** START OF THE PROJECT GUTENBERG EBOOK ADVANCED TOY MAKING FOR SCHOOLS ***

 

E-text prepared by Chris Curnow
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from page images generously made available by
Internet Archive
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Note: Images of the original pages are available through Internet Archive. See http://www.archive.org/details/advancedtoymakin00mitc

 


 

 

ADVANCED TOY MAKING
FOR SCHOOLS

BY

David M. Mitchell

Instructor Manual Arts
Willson Junior High School, Cleveland, Ohio

The Manual Arts Press
Peoria, Illinois

 

Copyright 1922
David M. Mitchell

12 B 22

Printed in United States of America


PREFACE

oys are today regarded as educational factors in the life of boys and girls. New toys come into demand at frequent intervals in the growth and mental development of the child. On account of the unfailing interest on the part of the pupils in toys and because of the unlimited educational possibilities contained in toy making, this work is rightfully taking an increasingly important place in the manual arts program in the schools.

This book is the outgrowth of toy-making problems given to junior-high and high-school pupils. The author claims no originality for some of the toys. However, most of them have been originated or improved upon in the author's classes.

While it is entirely satisfactory to have any of the toys mentioned in this book made as individual projects, they are here offered as suitable group projects or production projects, and it is hoped that the suggested form of shop organization for production work as treated in Part I is flexible enough so that the plan can be applied to most any shop conditions.

The drawings of toys in Part II will suggest a variety of articles which may be used in carrying out the production work.

Of course, the success of organizing and conducting classes for this kind of work depends largely upon the instructor. He must know definitely what he is trying to get done. He must adopt and pursue such methods of dealing with both the members of the class and the material as will contribute directly towards the desired end.

Toy making carried on by the so-called productive plan, if handled properly, will bring out many of the essentials of an organization typical of the commercial industries. Together with its educational possibilities and its power to attract the attention of those engaged in this activity, toy making will rightfully take its place alongside other important subjects offered in a complete industrial arts course.

The author wishes to acknowledge his indebtedness to William E. Roberts, supervisor of manual training, Cleveland Public Schools, for valuable suggestions and inspiration; to Joseph A. Shelley, Jersey City, N. J., for suggestions on finishing kiddie car wheels; to the Eclipse Air Brush Company, Newark, N. J., for valuable information and photographs of air brush equipment; and to the American Wood Working Machinery Co., for the use of the illustrations showing the operation of the turning lathe, universal saw, and other woodworking machines.

Cleveland, Ohio, 1921.

D. M. Mitchell


CONTENTS

PART I

Operations in Toy Making

Chapter I. Productive Work11
1. Suggested plan for shop organization. 2. Grouping of students. 3. The time clerk and tool-room clerk. 4. Recording attendance. 5. Time cards. 6. Using time card. 7. Grading students. 8. Preliminary discussion and preparation for shopwork. 9. Bazaars, toy sales, etc.
Chapter II. Coloring Toys21
10. Sanitation emphasized. 11. Preparation of surfaces. 12. Application of water colors. 13. Analine water stains. 14. Formulas for analine water stains. 15. Oil stains. 16. Shellacking. 17. Varnishing. 18. Points on Varnishing. 19. Colored varnish. 20. Another suggestion for finishing. 21. Use of paint. 22. Ingredients of good paint. 23. Application of paint. 24. Preparation of surface. 25. Tinting materials. 26. Mixing paints. 27. Paint formulas. 28. Formulas for making tinted paint. 29. Enameling. 30. The dipping method. 31. Polishing by tumbling. 32. Care of brushes. 33. Paint application by means of compressed air. 34. Uses of pneumatic sprayers. 35. Construction of pneumatic painting outfit. 36. Special attachments for different surfaces. 37. Cleaning pneumatic machines. 38. Directions for cleaning machine. 39. Directions for operating pneumatic equipment. 40. Preparing colors.
Chapter III. Common Woods Used in Toy Making42
41. Economy in selecting material. 42. Qualities of different woods used.
Chapter IV. Use of Jigs and Fixtures43
43. Value of jigs and fixtures. 44. Cutting small wheels. 45. Turning wheels. 46. Use of wheel cutter. 47. Use of coping saw. 48. Cutting sharp corners. 49. Removing the saw-blade from frame. 50. Making heavy wheels. 51. Designs for wheels. 52. Cutting wheels on band-saw. 53. Boring holes in wheels.
Chapter V. Operation of Woodworking Machines54
54. Importance of machine operations. 55. Operating the lathe. 56. Face plate turning. 57. The universal saw. 58. The hand jointer. 59. The sander.

PART II

Drawings for Toys

  PAGE
Plate1. Fox and Geese Game64
"2. Ring Toss65
"3. Baby's Cart66
"4. Hay Cart67
"5. Horse Head68
"6. Horse on Wheels69
"7. Kido Kar Trailer70
"8. Auto Roadster71
"9. Auto Racer72
"10. Passenger Car73
"11. Milk Wagon74
"12. Table for Doll House75
"13. Chair and Rocker76
"14. Buffet77
"15. Toy Wheel-Barrow78
"16. Horse Barrow79
"17. Doll's Carriage80
"18. Noah's Ark81
"19. "Bean Bag" Game Board82
"20. Child's Swing No. 183
"21. Child's Swing No. 284
"22. Doll's Bed, No. 185
"23. Doll's Bed, No. 286
"24. Adjustable Stilts87
"25. Scooter88
"26. Steering Coaster89
"27. Kido Kar90
"28. Kid Kar Junior91
"29. Pony Kar92
"30. Duplex Speedster93
"31. Rock-a-Doodle94
"32. Sled95
"33. "Sturdy Flyer" Sled96
"34. Ducky Loo97
"35. Duck Rocker98
"36. Jitney99
"37. Junior Roadster100
"38. Details of Junior Roadster101
"39. Senior Coaster102
"40. Details of Senior Coaster103
"41. Auto-Kar104
"42. Choo-Choo-Kar105
"43. Teeter-Totter106
"44. Teeter Rocker107
"45. Checker Board108
"46. Child's Costumer109
"47. Baby's Chair110
"48. Children's Sand Box111
"49. Sand Box No. 2112
"50. Doll's House No. 1113
"51. Doll's House No. 2114
"52. Doll's House No. 2115
"53. Dumb Bell & Indian Club116
"54. Bats117

SUGGESTIONS TO TEACHERS

Where the work is to be done on the so-called productive basis, it is of utmost importance that, before starting, the classes should be so organized as to allow the work to be carried on in the most efficient, progressive manner. The form of shop organization suggested in this book is recommended. However, the instructor may, particularly if he has had good practical shop experience, employ other methods of organization that are just as good and possibly even better for his particular class and the conditions under which he has to work.

It is also of great importance that the instructor should acquaint himself with the processes involved in the making of each toy before allowing the class to begin it. This may be accomplished by the making of a sample of the contemplated project, carefully analyzing its different parts and arranging the operations in a logical sequence. This phase of the work may be done during class discussions and demonstrations at which time the different jigs and fixtures needed for progressive production may also be developed.

The different methods of coloring toys have been suggested with the hope that the student will gain a realization of the importance of finishing, from both the artistic and the practical point of view. The application of paint by means of compressed air is the latest development in the coloring of toys, and an equipment in the school shop illustrating the principles of compressed air as applied to productive finishing of toys, is a step forward in making school shops function as they should.

The working drawings in this book should serve as suggestions. They have been so constructed as to be free from unnecessary technicalities, and to leave as much opportunity as possible for the exercise and development of the student's judgment.

It will be found that toy making offers itself readily to the desired co-operation and correlation with other departments in the school. For instance, the art department may aid with the designing and color scheme to be used on toys; the general metal shop may help in the making of necessary metal parts: the mechanical drawing department can co-operate in the making of working drawings; the mathematics department can figure the costs of production, etc., etc.

It is hoped that the purpose of this book is not merely to set forth a few plans and drawings for the construction of toys, but to give the work the broadest possible application; creating a constructive influence on the minds of the students, in which case it will also act as a means of bringing into closer relationship their life outside of school with the work in school.

Toy Making on a Productive Basis Employing Factory Methods

PART I

Operations in Toy Making


CHAPTER I

Productive Work

1. Suggested Plan for Shop Organization.—While it is entirely satisfactory to have any of the toys mentioned in this book made as individual projects, they are here offered as suitable group projects or production projects. Production work may be defined as work done by a class to turn out a number of similar projects that have a marketable value, with the aid of jigs, fixtures, and other means of duplication, illustrating the industrial or practical application to the tasks in hand, Figs. 1, 2, and 3. This does not mean, however, that the school shops be transformed into a factory in the full sense of the word. It should differ from a factory in that the education of the student is the major part of the product, while in the factory production is the foremost aim.

In doing work by the productive plan two important problems will present themselves at the outset; first, the time element; and second, industrial or practical application to the tasks in hand.

A brief explanation of the plan of organization in one of the author's classes will attempt to show how nearly these problems can be solved.

Fig. 1. Material for toys, prepared on a large scale

2. Grouping of Students.—Classes are divided into groups of between four and six boys, with a boy foreman appointed at the head of each group. The foreman is held responsible for the work turned out by his boys. He is to see that they understand just what is to be done and how it is to be done. All the group foremen are directly responsible to the general foreman who in turn is responsible to the instructor. The general foreman is to act as an inspector of finished work after it has received the group foreman's O.K. He is also held responsible for the condition of the shop during his class hour. This includes looking after all material, the manner in which stock is put away after class, and adherence to all shop rules that have been adopted to help in the efficiency of shop procedure.

Fig. 2. A large order of toys partly constructed

3. The Time Clerk and Tool-Room Clerk.—A "Time Clerk" is appointed to take charge of the time cards. He is also held responsible for all the clerical work that is to be done in the shop.

A Tool-Room Clerk is appointed to take charge of the shop tool room. He is to keep check of all tools given out and taken in. His spare time should be devoted to the care of tools.

If possible, each boy in the class should be given an opportunity to act in each capacity that has been created, so that he may get the most varied experience in shop procedure. This will necessitate the changing of boys from one group to another; the changing of foremen, clerks, etc., at intervals which will of course be governed by the size of the class and the number of hours devoted to the work.

Fig. 3. Milk wagons completed by the production method
Fig. 4. The time-card rack.

4. Recording Attendance.—Boys, upon entering the shop, register their presence at the Time-Card Rack, Fig. 4. This is done by turning the time card shown in Fig. 5, so that the back side, which has the word present printed at top, is exposed. The time clerk then inspects the cards and notes those that have not been turned, and records the absences. He then fills in the date and passes the cards out to the boys in the shop. Toward the latter part of the period, a few minutes time is given the boys to fill in the necessary data on the time card.

The time cards are then collected by the time clerk and put into a box where the time cards of all the classes are kept. In the meantime the time clerk puts back into the time rack the cards of the incoming class. This duty is performed by the time clerks of all the classes, thereby necessitating the use of only one time card rack.

5. Time Cards.—Referring to the time card mentioned in Fig. 5 it will be seen that the workman's shop number is filled in at the top. Then under the heading of "Woodworking Department" are two horizontal rows of items which need very little explanation. Following are three columns headed "Operation," "Assignment," and "Time." Below the word "Operation" are set down the various operations undertaken in the woodworking department, with several vacant spaces provided where other and special operations can be filled in. It will also be noticed that "Operations" are divided into two kinds, machine work and bench work. The instructor's glance at the time card will tell him at once what phase of the work the boy has been employed in and will help him in apportioning the work so that the boy is offered a varied experience.

6. Using Time Card.—For shops that are not equipped with the kind of machines marked on the illustrated card, it would be well to omit the names of machines in the "operation" column. The instructor may then fill in the operation whatever it may be.

Under the heading "Assignment" and against the operation which is to be undertaken by the student, the instructor writes in the name of the part to be made. This is the student's assignment and it should be read by him at the time he records his presence at the time-card rack upon entering the shop.

In making assignments, the instructor may find it rather difficult to keep up with large classes of boys. This difficulty may be overcome by making an assignment to an entire group instead of to each boy. For example, in a class of twenty-five that would probably be divided into five groups, the instructor may make the assignment to the foreman of each group and each foreman in turn can inform the boys of his group as to the nature of the assignment. The boys can then enter the assignment on their time cards at the end of the period when the time spent on the job at hand is also recorded.

Fig. 5. Time card

The student's shop number, name, and grade should be filled in by the time clerk who can get out a number of cards for each student in advance and these are kept ready for use by the instructor. The instructor can then mark the project and the job number together with the student's assignment. At the same time he estimates the journeyman's time and rate and enters them in the space provided.

The time card in Fig. 5, is 3½ inches by 9 inches, made of three-ply bristol board. All worker's cards are printed on white colored bristol while those of the foremen are of blue colored bristol. This plan is for the instructor's convenience to be able to pick out the foremen's time cards at a glance.

In the triple column under the heading "TIME" is provided room for the date and spaces in which the student can write the time in minutes spent on the various operations on that date. The triple columns on each side of the card allow of the cards being used for six days. If a job lasts longer than six days another card should be used marking them No. 1 and No. 2, respectively, in the space marked "Card No." Both cards should be fastened and kept together.

Effort should always be made to have all the assignments short (less than six days) so that the student's record may be computed at the end of each week by the time clerk.

7. Grading Students.—The next four spaces contain in condensed form, the information itemized in other parts of the card. This, together with other information set down by the instructor, is the vital material sought for.

The item A "Journeyman's Time" is very easily recorded by the instructor. It is arrived at in the same way as in making out the estimate for any piece of work and can be recorded almost at once. The main purpose here is to set for the student a standard of time on which to work.

The item B is the rate in points per hour, based on the journeyman's time.

The item C is the total of the student's time added together from the various spaces under "Time."

Item D "Quality Decimal" is the quality of the student's job expressed in the form of a decimal, with 100% as the maximum. This mark should be filled in by the instructor when the student completes his job.

The next item, the number of points the student earns is found by the formula Points = (A×B)D

Points earned per hour =(A×B)D
C
Fig. 6. Monthly accomplishment sheet

For example, a student receives an assignment to cut to thickness, width, and length, sixty chair legs. The size of the legs he is to get from the job blueprint. He spends 60 minutes a day, for three days, making a total of 180 minutes or 3 hours. The time it would take a journeyman to do the same job is estimated at 2 hours. The rate adopted is at 80 points per hour; the journeyman therefore earns A×B = 2×80 = 160 Points. The quality of the student's job is graded by the instructor as 75%. The number of points the student earns is found by the formula Points = (A×B)D = (2×80).75 = 120 Points. To find the number of points the student earns per hour, divide 120 points by the number of hours it took the student to complete the job, which equals 120 ÷ 3 = 40, the number of points the student earns per hour. However, if the student would be graded 100%, he would earn the same number of points as the journeyman. But of course, he would have done it in three hours where the journeyman has earned the same number of points in two hours. It will readily be seen that this scheme offers the student an everlasting incentive to equal the journeyman's record.

Having obtained the points on the time card or assignment card as it may be called, these are then transferred to a monthly accomplishment sheet as shown in Fig. 6, which is provided for all the students in all classes.

The total number of points for each boy, group, and class can then be easily obtained. These totals can be put up in poster form and hung on the shop's bulletin board, showing the standing of each boy, group, and class. It is surprising the amount of interest and competition that can be aroused; everyone working for the highest honors, unconsciously, with a competitive spirit that will bring out considerable thought and effort to the matter of handling material for maximum production.

8. Preliminary Discussion and Preparation for Shopwork.—Of course, no time card or assignment-record scheme can hope entirely to eliminate the necessary preliminary discussions and preparation. The author has found it of material help to meet the foremen of all the classes at hours other than their regular class hour and discuss such topics as "Securing Cooperation," "Instructing Workers," "Maintaining Cleanliness and Order," "Records and Reports," "Inspecting Work," "Routing Material Thru Shop," "Care of Stock," etc.

Details regarding construction and assembling should be worked out by the instructor beforehand, and also developed with the class as the work progresses. Care should be taken that plans are carefully made regarding the storage of stock and unfinished parts.

The old saying, "An ounce of prevention is worth a pound of cure," is an old one, but a good one.

9. Bazaars, Toy Sales, Etc.—The plan of selling toys, that are made in the school shop, to the boys and girls of the school is a plausible one. It can very easily be accomplished in the form of bazaars, exhibitions, or school toy sales.

The writer has had a number of samples of different toys made and put on exhibition, and orders taken, requiring a deposit on each order. These were then turned in to the shop department and the toys made on the productive plan.

The boys in the shop would receive school checks, Fig. 7, for the total number of points that they earned for the semester. These checks could then be used by them towards the purchasing of any of the toys that were put on sale; a certain number of points required for the purchase of different toys.

This plan was made possible by adding on to the number of orders received an additional number equal to the number of boys in the shop. For example, twenty-four orders for toy milk wagons were received by a class of twenty-four boys. Then instead of making twenty-four toy milk wagons we doubled the number and made forty-eight of them. The price that was figured on for the twenty-four orders would more than cover the cost of material for the other twenty-four articles that the boys would be able to buy with their earned checks.


CHAPTER II

Coloring Toys

10. Sanitation Emphasized.—All application of color to toys should carry with it a realization that toys are meant primarily for children and that all paints should therefore be free from poisonous compounds.

All paints used should be of good quality so that it will not come off easily to discolor the hands or tongues of children who cannot resist the temptation of sticking everything possible into their mouths.

11. Preparation of Surfaces.—Wooden toys may be finished quite bright and in various colors.

Before applying the color it is absolutely necessary that every part of the toy has been thoroly sanded. Where sanding is done by machine, care should be taken not to sand the wood too much. Many difficulties may arise from too much as well as from too little sanding. In hand sanding, the use of a block 2½" × 3½", to which is glued a piece of cork, is recommended.

12. Application of Water Colors.—Toys may be colored by the use of different materials and by various methods. Kalsomine colors, opaque water colors, variously known as show card colors, liquid tempera, and letterine,—all come under the heading of water colors. All but the kalsomine may be obtained in small jars and ready for use. Kalsomine colors come in powder form in various colors and may easily be prepared by mixing with water and a little glue to bind the parts together. They are much cheaper than the ordinary forms of transparent and opaque water colors. They may be applied with the ordinary water color brushes.

After a coat of water color has been applied to the toy, it may be necessary to remove the rough parts with very fine sand paper. Care should be taken not to "cut thru" when sanding.

To preserve and protect the water color on the toy a coat of white shellac may be applied. If a more durable finish is desired a coat of good clear varnish over the shellac will serve the purpose.

13. Analine Water Stains.—For general finishing of toys analine water stains will produce excellent results. They are known for their ability to penetrate the wood deeply and the ease with which any shade can be produced. Water stain raises the grain of the wood more than any other. This makes it necessary to sandpaper down the raised grain until smooth and then proceed with the shellacking and varnishing until the desired results are obtained.

In preparing analine water stains, only analines that are soluble in water are used. Place an ounce of the analine to a quart of hot or boiling water, pouring the water over the dye-stuff and stirring meanwhile with a wooden paddle or stick. Soft water is the best. In about an hour the dye may be filtered thru a piece of fine woven cloth. As metal is apt to discolor the dye, it is better to use a glass container. If the prepared solution is too strong it may be diluted in more water. Use hot water for diluting the stain.

The work with water stain must be done quickly in order to obtain a uniform coloring on the surface. Water stains are used a great deal where the dipping process is employed in the finishing of toys. A hot dipping stain is preferable to a cold dipping stain, first, because it penetrates more readily and second, because it dries quicker.

14. Formulas for Analine Water Stains.—(Stock Solutions).

Red: Rose benzol five parts, water ten parts.

Rose Red: Dissolve 3 oz. Rose Bengal in 5 pints of water.

Blue: (a) Dissolve 1 oz. of the best indigo carmine in 8 oz. of water. (b) Prussian blue dissolved in water.

Dark Blue: Dissolve 3 oz. Bengal blue in 3½ pints of boiling water, and stir and filter the fluid in ten minutes time.

Green: Mix Prussian blue and raw sienna in such proportions as will give the desired color. Mix in water.

Brown: Dissolve 3 oz. of Bismark brown in ½ gal. of water.

Yellow: Auramine 4 parts, sulphate of soda 10 parts, mixed in water.

Black: Nigrosine black, four ounces, dissolved in one gallon of boiling water.

When wanted for use, these analines may be diluted with water. The rule is, an ounce of analine to the gallon of water to form a working stain. Or to a pint of the stock solution, as it is called, you may add three pints of water.

15. Oil Stains.—It will be found that quicker work can be done with oil stain than with water colors. For that reason, oil stains are also used a great deal as a dipping stain. In preparing oil stains, the best mineral or earth pigments to dissolve with turpentine are Van Dyke brown, chrome green, burnt and raw sienna, and lamp black.

16. Shellacking.—There are two kinds of shellac, orange and white. The white shellac is orange shellac that has been bleached. The purpose of shellac as commonly understood is to give a quick coat over the stain. The thin coat formed serves as a protector for the stain and also as an undercoater for the following coat of varnish. In this way at least one coat of varnish is eliminated and a great deal of time saved because the shellac dries within a few minutes. To thin shellac use denatured alcohol.

On cheaper toys a coat of shellac only may be used as a covering for the color stain. If orange shellac is used it will be found that it effects the color of the stain used. White shellac also produces a slight change in color and for this reason many working with toys will use a good clear varnish instead.

17. Varnishing.—Two or three coats of varnish will produce a very durable finish. The first coat of varnish ought not be quite as heavy as the succeeding coats. If the varnish is of extra heavy body it should be reduced slightly for the first coat. The best varnish reducer is thin varnish. To prepare this reducer, take one part varnish (the same varnish to be reduced), and two parts of turpentine. Shake these together well and let stand twenty-four hours before using. This will reduce the consistency of the varnish without tearing down the body as pure turpentine would. The first coat of varnish should be allowed to dry thoroly before the second coat is applied.

Oil varnishes made from good hard gums, pure linseed oil, and turpentine, are the most valuable. In using turpentine to thin varnish care should be taken that adulterated turpentine is not used. To play the game safe it is advisable to use a little benzine, for it will not injure the varnish, but will evaporate entirely, and not flatten the varnish as turpentine does.

18. Points on Varnishing.—(1) The less varnish is worked under the brush the better its luster. (2) Use clean brush and pot, and clean varnish. See that the surface is clean before beginning to varnish. (3) Allow a coat of varnish plenty of time for drying until it becomes hard.

19. Colored Varnish.—Colored varnish is that in which a proportion of varnish is added to the pigment and thinned. The base is usually an earth color such as ochre, sienna, venitian red, Van Dyke brown, umber, lamp black, etc.

With this the work can be done in one coat. This method of finishing is usually employed on the cheaper class of toys where it isn't advisable to apply an expensive finish.

20. Another Suggestion for Finishing.—Tint a gallon of benzine or gasoline with chrome green, chrome yellow, and vermilion, ground in Japan until the desired shade is obtained. This formulae is especially good for dipping purposes.

21. Use of Paint.—Although paint can be bought ready prepared and in any color, as has been stated, it is advisable to have the students mix their own colors and choose their own color scheme.

22. Ingredients of good Paint.—The best paints are usually made by mixing together white lead, linseed oil, pigment of the desired color (colors ground in oil), and a drier.

While white lead is sufficient as the pigment for white paint, a better result is obtained by mixing zinc oxide with the white lead. These two substances have the convenient property of balancing each other's disadvantages. For instance, zinc oxide has a tendency to crack and to peal, which is overcome by the tougher coating formed by the white lead. Again, when white lead is exposed to light and weathering, it becomes chalky, which fault is remedied by the property possessed by zinc oxide, of remaining hard.

The linseed oil used is obtained from flaxseed by pressing the thoroly ground seed. About twenty-three gallons of oil can be obtained from one bushel of the seed. By boiling the oil with lead oxide or manganese oxide it can take more oxygen from the air, and thereby its drying powers are increased.

Driers are substances that absorb oxygen from the air and give part of it to the oil. The raw linseed oil absorbs the oxygen from the air very slowly, but the addition of turpentine is a great aid in overcoming this defect.

To insure the best results in painting, one must first consider the kind and condition of the surface to be painted, and to what use the toy will be put; then decide on the proper composition and consistency of the paint.

23. Application of Paint.—In applying the paint to the toy the first coat should be thinned. This will act as a primer or undercoat for the succeeding coats of paint. Care should be taken that plenty of time is allowed between coats for the paint to dry thoroly. Three coats of paint will produce a good finish.

24. Preparation of surface.—All woodwork must be sanded and thoroly dry before any paint is applied. Care should be taken to see that all knots and sappy streaks shall be covered with a coat of orange shellac. Then apply the first coat.

After the priming coat of paint is thoroly dry, putty up all knot holes, dents, cracks, and other defects in the surface with a pure linseed oil putty composed of equal parts of white lead and whiting. When putty is dry, proceed with the other coats.

25. Tinting Materials.—Formulas for making tints are to be followed only in a general way. Make some allowance for slight variations in the strength and tone of different makes of colors. Chromes and ochres vary noticeably. Weigh out your color and add it gradually, not all at once, noting the effect as you go. When you reach the desired shade, stop, regardless of what the formula calls for. Turpentine and dark driers will slightly alter shades. Make allowance for this.

26. Mixing Paints.—Faulty mixing, even with the best of materials, is not likely to make durable paint. The important thing is to give the lead and oil a chance to incorporate themselves in that close union which they always make if allowed to do so. The following directions give best results. The order is important.

(1) Break up the white lead with a paddle, using only enough oil to bring it to the consistency of colors in oil.

(2) Add your colors for tinting. Coloring matter added after the paint has been thinned is likely to break up in lumps which leave streaks when brushed out.

(3) Put in drier.

(4) Add remainder of oil, stirring well.

(5) Last of all, put in turpentine.

Thinners help only the flow of the paint never the quality.

To strain paint thru cheese cloth before using will be a safeguard against lumpy colors and streakiness. Paint also spreads further if strained.

27. Paint Formulas.—As most toys are exposed to the weather a great deal, the following formulas are recommended. These take no account of tinting materials.

(a) Priming Coat: