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Camping For Boys

Chapter 34: CHAPTER XXI—EDUCATIONAL ACTIVITIES
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About This Book

A practical handbook that guides adults and boys through planning and operating camps, pairing character-building aims with hands-on instruction. It covers the purpose of outdoor life, leader selection, site choice and sanitation, equipment, personal checklists, daily programs, food and campfire routines, hiking and cooking away from base, athletics, nature study and educational games, and systems of organization, discipline and recognition. Practical chapters address first aid, personal hygiene and weather forecasting but reflect period medical and safety practices that are now outdated and in some cases unsafe.

Rover, All Come Over

A line is marked dividing the campus. All the boys gather on one side. One boy in the center endeavors to have them step over the line by calling out, "Rover, Rover, all come over!" At the word "over" everybody is expected to run and cross the line, while the center man endeavors to catch one. The one caught must help him catch the others. If any one runs over before the center man calls "over," he has to go to the aid of the catcher. When all are caught the game begins again.

[Illustration: German Nine Pins—Camp Becket]

Indian and White Man

The game of "Indian and White Man" is interesting. A circle is drawn on the campus. It is supposed that the white people are travelling over the prairie, and at night time they prepare to camp. The circle represents their camp. The Whites lie down to sleep and sentries are posted. The Indians discover the camp and endeavor to capture the Whites. Then comes the battle royal. Every Indian captured in the white man's circle counts one, and every white man captured by the Indians outside the circle counts one for their side. The game continues until all of either side are captured. The players are divided into two groups. The Indians are concealed in the bushes or some place unseen by the Whites and they make the attack.

Such games as "Three Deep," "Bull in the Ring," "Tag Game," "Leap Frog," will be found to interest the boys during the after-supper period.

The following are campus games requiring apparatus:

German Bowling

Plant in the ground two posts, leaving at least 15 feet above ground. Spike a 10-foot piece across the top (see page 218). An ordinary ball used in bowling is used by plugging shut the holes and inserting a screw eye in one of the plugged holes. Tie tightly to this screw eye a strong piece of rope. A good-sized screw eye is fastened in the cross piece of the frame, and to this tie the ball. Nine bowling pins are used. The score is the same as bowling. The pins are knocked off by the return of the ball, as shown in the diagram.

[Illustration: German Bowling]

Tether Ball

The upright pole should be standing ten feet out of the ground and firmly imbedded in the earth so as not to vibrate.

[Illustration: Tether Ball]

The pole should be 7-1/2 inches in circumference at the ground and tapering toward the upper end. Paint a black or white 2-inch band around the pole 6 feet above the ground. Draw a circle about the pole on the ground having a 3-foot radius. A 20-foot line must bisect the circle. Use a tennis ball having a netted or tightly fitting linen cover. The ball is fastened to a string with a ring and suspended from the top of the pole by a piece of heavy braided fish line. The cord should allow the ball to hang 7-1/2 feet. Tennis racquets are used. The two players stand at point marked with an X in the diagram. In the toss-up for courts the loser is the server. The ball may be struck in any manner with the racquet, the endeavor being to wind the string upon the pole above the painted band.

Volley Ball

Stretch a tennis net across the campus and mark a court fifty feet long, to be divided equally by the net. The play consists in keeping in motion the ball over the net from one side to the other, until one fails to return it, which counts as an out. The ball used is similar to a football, only smaller. The game consists of twenty-one points.

Many of the camps have tennis courts and hold tournaments. This game is so universal and familiar that no description will be made.

AQUATIC SPORTS AND WATER GAMES

Aquatic sports may be arranged so that active interest will be taken by all the boys, or they may be simply an exhibition of the swimming abilities of several boys. The former is decidedly preferable. Events should be arranged for the small as well as the large boys.

[Illustration: The Human Frog at Camp Kineo]

ATHLETICS AND WATER SPORTS 221

The program of events should include a short dash, swimming under water, diving for form, fancy swimming and special stunts, ribbon awards or inexpensive cups to be given the winners. The Life Saving Corps will have an opportunity to give an exhibition of their skill and alertness, as well as patrol the swimming beach. Good reliable fellows should be appointed to watch each swimmer when in the water. Run no chances at any time that boys are in the water. The following water games have been suggested by A. B. Wegener.

1. Three-legged swimming. 2. Tug of War. 3. Bobbing for Corks. 4. Plunging through hoops for height or distance. 5. Diving for objects. 6. Egg Race; holding the egg in a spoon either in the mouth or hand. 7. Tag games. 8. Potato race; using corks instead of potatoes. 9. Candle race; candles are lighted and must be kept lighted. 10. Various land games may be adapted for water use, such as ball passing (using a water polo ball), relay race, etc.

Water Basket Ball

Two peach baskets, or rope baskets, or two iron rings are hung upon poles five feet above the water and forty feet apart. The game is played similarly to basket ball, except that the players are allowed to advance with the ball. Tackling and ducking are fouls and penalized by allowing a free throw for goal from a point fifteen feet away. There is no out of bounds, and a basket may be thrown from any place in the water. A field goal counts two points, and a goal from a foul one point.

Water Baseball

The outfit required is a tennis ball, a broom stick and four rafts— one large and three small. The batsman and catcher stand on the big raft. On a small raft, ten yards away, stands the pitcher and the other two rafts are placed at easy swimming distance for bases. In striking, everything counts—bunt, swat or foul tip. The moment bat and ball come in contact the batsman starts for first base. There are five men on a side. Lots of fun. Avoid remaining in fresh water too long as it has a tendency to weaken vitality.

Old Clothes Race

The contestants are dressed in a full suit of old clothes. At the word "go" they dive into the water and swim to a float placed at a certain distance away, undress and return. This is a very funny race.

Tilting

Two boats manned by four boys each. One boy is the spearman and is armed with a light pole about eight or ten feet long, having a soft pad of rags, or better yet, of water-proof canvas duck to keep it from getting wet and soggy. If a flat-bottom boat is used, the spearman stands on one of the end seats. A quarter-deck or raised platform should be built on an ordinary boat or canoe. The battle is fought in rounds and by points. If you put your opponent back into the boat with one foot it counts you 5; two feet, 10. If he loses his spear you count 5 (except when he is put overboard). If you put him down on one knee on the "fighting deck," you count 5; two knees, 10. If you put him overboard it counts 25. One hundred points is a round. A battle is for one or more rounds as agreed upon. It is forbidden to strike below the belt. The umpire may dock for fouls.

Canoe Tag

Any number of canoes or boats may engage in this water game. A rubber football is used. The game is to tag the other canoe or boat by throwing this into it. The rules are as in ordinary cross tag.

Whale Hunt

The "whale" is made of a big log of wood with a rough-shaped head and tail to represent a whale. Two boats are used, each manned by the boys of one tent—the leader acting as captain, a boy as bowman or harpooner, the others as oarsmen. Each boat belongs to a different harbor, the two harbors being some distance apart. The umpire takes the "whale" and lets it loose about half-way between the two harbors and on a signal the two boats race out to see who can get to the "whale" first. The harpooner who first arrives within range of the "whale" drives his harpoon into it and the boat promptly turns around and tows the "whale" to its harbor. The second boat pursues and when it overtakes the other, also harpoons the "whale," turns around and endeavors to tow the "whale" to its harbor. In this way the two boats have a tug-of-war and eventually the better boat tows the "whale" and possibly the opposing boat into its harbor.

Shoot-the-Chute

[Illustration: Diagram For "Chute"]

A "Shoot-the-Chute" is great fun and one should be built in every permanent camp and "Swimming Hole." The one described is by A. D. Murray and has stood the test of several years in a number of camps.

The plan drawn is for a chute 40 feet long, 3 feet wide and 18 feet high. These dimensions can be changed in length and height, but not in width. The chute is built of 7/8-inch matched pine boards, to the same width as sheet zinc, usually 3 feet; the boards being firmly cleated together on the under side by 2 x 6-inch cleats 5 feet apart, throughout the length of the chute. Boards should be screwed to the cleats from the face of the chute with 1-1/2-inch screws, the heads being counter sunk. The several lengths of zinc are soldered into one piece, the joints being on the under side (as shingles on a roof) fastened to the boards with 8-oz. tacks; set in from the edge about 1 inch and about 6 inches apart. The side strips of maple (soft wood will not do on account of the danger of splintering) 2 inches wide and 3 inches high, rounded slightly on upper edge, are placed directly over the edge of the zinc and covering the tacks. Screw the strips firmly to the chute with 2-inch screws from the under side. These ought to be placed not more than 2 feet apart. Probably each will have two or more strips in making a piece of sufficient length. If so, care should be taken to have the pieces joined on a bevel with a slant from outer edge toward bottom of chute so as to leave no edge. The utmost care should be used to have a perfectly smooth surface on the inside of the chute. A pump or bucket is needed at the top of the chute to wet the surface before the swimmer starts his slide. The supports A, B, C, should be firmly braced with 2 x 4-inch timber, D, and lower end of chute should extend over the pier at least 1 foot and not nearer the surface of the water than 3 feet perpendicularly, allowing the swimmer to enter the water as in a dive. The chute can be fastened to the supporting braces through timbers E, F, into maple side strips with a good heavy log screw. A platform 3 feet wide and 4 feet long near the top of chute, and set just waist deep from the top of chute will make starting easy.

Archery

Richard the Lion-hearted, of England, said the five essential points of archery—standing, nocking[1], drawing, holding, and loosing—"honestly represented all the principles of life."

Archery develops the muscles in all-round fashion, particularly those of the shoulder, arm and wrist.

[Transcriber's Footnote 1: A nock is the groove at either end of a bow for holding the bowstring or the notch in the end of an arrow that fits on the bowstring.]

The Target

A target can be made of a burlap sack, or oil cloth, about five feet square. Stuff this with hay or straw. It may be flattened by a few quilting stitches put right through with a long packing needle. On this the target is painted. In scoring, the centre is 9, the next circle 7, the next 5, the next 3 and the last circle 1. The shortest match range for the target is forty yards.

The Bow

The bow may be made from any of the following woods—mulberry, sassafras, southern cedar, black locust, black walnut, apple, slippery elm or hickory. In making a bow, select wood with straight grain. The length of the bow should be about the height of the boy using it, or if the boy is between ten and fifteen years of age, his bow should not be less than four feet in length and not more than five feet. When buying a bow get one of lancewood backed with hickory.

Making A Bow

The making of the bow and arrow is described by A. Neeley Hall, as follows: "Cut your piece of wood five feet long, and, after placing it in a bench vise to hold it in position, shape it down with a drawknife or plane until it is one inch wide by one-half inch thick at the handle, and three quarters inch wide by one-quarter inch thick at the ends. The bow can be made round or flat on the face toward the archer. Cut a notch in the bow two inches from each end, as shown in the illustration, from which to attach the bow-string. A cord with as little elasticity as possible should be used for this. A good string can be purchased for twenty-five cents.

[Illustration: Notch for Bowstrings; Length of Bow 5 feet. Wire nail with head cut off (arrow head) Old Canvas Stuffed (target); Loop (in bowstring); slip knot.]

With a home-made bow-string, a loop should be made in one end and bound with thread, as shown in illustration, p. 227. Slip the loop over the upper notch, bend the bow until the center of the string is about five inches away from the handle, and attach the loose end to the lower notch by means of a slip-knot similar to that shown in the drawing. The bow should then be sandpapered until smooth, and thoroughly oiled with linseed oil. Glue a piece of velvet about three inches wide around the center for a handle."

Making Arrows

Arrows are divided into three parts: the head, sometimes called the pile, the shaft and the feathers. The shaft is generally made of hickory, ash, elm or pine, and its length is dependent upon that of the bow. For a five-foot bow, make the length two feet and the width and thickness about one-half inch. For target practice a wire nail driven into the end of the pile, as shown on page 227, with the head of the nail filed off and pointed, makes an excellent head. Feathering is the next operation. Turkey and goose feathers are generally used. Strip off the broader side of the vane of three feathers and glue them to the shaft one inch and a quarter from the notch, spacing them equally from each other. One feather should be placed at right angles to the notch. This is known as the cock feather and should always point away from the bow when the arrow is shot.

Archery

The rules for the five essential points are these:

Standing: In taking position to draw the bow, the heels must be seven to eight inches apart, feet firm on the ground, yet easy and springy, not rigid.

Nocking: This is manipulating the bow string. Hold the string with two fingers and the arrow between the first and second fingers. Grip firmly, but not so as to give awkwardness to any finger.

Drawing: In drawing stand with the left shoulder toward the target, turning the head only from the neck and looking over the left shoulder. Then raise the bow with the left hand, keeping the upper end inclined one or two degrees from the body. With the right hand draw the arrow to chin-level and below the ear.

Holding: Steady the aim a moment and keep the point of aim directly in view, looking along the whole length of the arrow.

Loosing: In letting the arrow go, do not jerk, but loose smoothly, and be certain your bow arm does not move when loosing. To get a clean, sharp loose is more than half way to hitting the target.

BIBLIOGRAPHY

Indoor and Outdoor Game.(188)—A. M. Chesley. American Sports Publishing
Co.

An Athletic Primer, Group XII., No. 87—J. E. Sullivan. American Sports
Publishing Co.

Official Handbook Y. M. C. A. Athletic League, Group XII., No. 302.—American Sports Publishing Co. Tether Tennis, Volley Ball, Etc., No. 188.—American Sports Publishing Co.

The above booklets are published at 10 cents each, and should be in the hands of every camp leader, also the latest guides in Baseball and Tennis.

At Home in the Water—George H. Corsan. Association Press, 75 cents. Twenty pages of this excellent book are devoted to water sports, and it also contains complete rules for Water Polo, a splendid game for adults, but unwise to play in a boys' camp.

The Birch Bark Roll—Ernest Thompson-Seton. Doubleday, Page & Co., 25 cents.

Two Little Savages—Ernest Thompson-Seton. Doubleday, Page & Co., $1.75.

These books give valuable hints on Archery, which is peculiarly adapted for camp life and sport.

The Witchery of Archery—Maurice Thompson. Charles Scribner's Sons, $1.50.
Fascinating and entertaining.

[Illustration: A Lesson in Nature's Classroom]

CHAPTER XVIII—NATURE STUDY

THE OUT-DOOR INSTINCT ANTIQUITY OF NATURE STUDY THE MODERN IDEA BOY COLLECTORS AROUSING INTEREST HERBARIUMS HOMEMADE PRESS EQUIPMENT NEW KIND OF HUNTING WALKS AFIELD NIGHT SOUNDS "FISHOLOGY" PURPOSEFUL TRIPS OUTDOOR TALKS ON NATURE BIBLIOGRAPHY

If nature is to be a resource in a man's life, one's relation to her must not be too exact and formal, but more that of a lover and friend.—John Burroughs.

Outdoor Instinct

"The boy is always nearer to the heart of nature than the grown man. He has a passionate love of the open air and of the fields and woods; he is never really happy indoors. Nature has planted this outdoor instinct in the boy's heart for the good of the race." Day and night teach him their lessons. The boy will absorb much that is interesting and also much that will be of real value in giving him a broader outlook upon life. Camping gives abundant opportunity for the study of nature.

Nature study is not a fad of modern times. Nearly three hundred and fifty years before Christ, Alexander the Great placed at the disposal of his tutor, Aristotle, the services of one thousand men throughout Asia and Greece with instructions to collect and report details concerning the life, conditions and habits of fishes, birds, beasts and insects. To this magnificent equipment of assistants, Alexander added fifteen thousand dollars in gold for books and laboratory supplies.

Prof. L. H. Bailey says, "The modern idea of Nature Study is, to put the boy in a sympathetic attitude toward nature for the purpose of increasing the joy of living. Nature study is not science. It is not knowledge. It is spirit. It is concerned with the boy's outlook on the world…. This Nature spirit is growing, and there are many ways of knowing the fields and woods. A new literature has been born. It is the literature of the out-of-doors."

Collectors

Boys are natural born collectors. They are interrogation points, full of curiosity, like the "man from Missouri," they want to know. The wise leader will say, "Let us find out some thing about this tree, or plant, or bird, or whatever it may be, and together we will be learners." The textbook method will not work in a boys' camp. "Go find me a flower" is the true method, and let us see what it is. Nature study books and leaflets should be used merely as guides, not as texts.

Arousing Interest

Arouse interest by encouraging the boys to make collections of leaves, flowers, etc., found in the vicinity of the camp. Leaves and flowers may be pressed in a home-made press and mounted upon heavy paper or cardboard. The following suggestions are given by Dan Beard and quoted by permission of Charles Scribner's Sons from his Book, "The Field and Forest Handy Book."

[Illustration: The Vreeland Press]

Herbarium

"The illustration shows how the press is made. In using the press, first place the plants or leaves, enclosed in their wrappers and dryers of newspapers, on the bottom board, put the top board over them, bring the hinged lever down and bind the whole together with a stout strap put around the end of the lever and the handle of the bottom board. As this strap is drawn tight the lever bends, and so keeps a constant pressure on the plants and leaves even when they shrink in drying. Dryers should be changed at least every day. Mount specimens on separate herbarium sheets of standard size (1-1/2 X 16-1/2). Each specimen should be mounted with name (common and botanical), where found, date and any other facts of interest. This label is usually pasted in the lower right hand corner of the herbarium sheet."

Equipment

If the camp has a permanent building, these specimens make a most attractive decoration as well as help to recall the happy days of "the hunt." The material equipment for nature study should consist of a good loose leaf note-book, something that will stand the out-door wear. Get quadrille ruled sheets. They will simplify sketching in the matter of proportion and scale. A pocket magnifying glass will serve for identification of the specimens. An inexpensive combination tweezer and magnifying glass is made by Asher Kleinman, 250 Eighth Avenue, New York (50 cents). Best of all is a high-power microscope, especially where the camp has a permanent building with suitable room, having a good light and table facilities. A camera will help in securing permanent records of trees, ferns, flowers, birds, freaks of nature and scenes other than the usual camp groups. A few reliable books on nature study are needed to complete the outfit.

Hunting

A "bird hunt" was a popular sport in one of my camps. We started off early one morning, a group of boys, each "loaded" with a big lunchbox crammed with good things, a note-book, a book on bird-life, and a "gun." The "gun" we used was a powerful pair of field glasses. On the way we counted the number of bird-homes we saw. Just as we were thinking about stopping and having breakfast we heard a most ecstatic song. Creeping close to the place where the sound came from, we discovered the songster to be a song-sparrow. Focussing our "gun" upon the bird we made note of its coloring and marking, making sure that if we heard or saw another we would recognize it at once. While we were eating our breakfast, there was a dash of white, yellow, and grayish-brown, a whirring sound and, as the bird lighted upon the low bushes nearby, a clear, piercing whistle came from its throat. Our "gun" revealed to us a meadow lark. By this time the boys were as much excited over the bird hunt as over a game of ball.

Walks Afield

A "flower walk," observing the wild flowers; a "fern walk," discerning the delicate tracery of the fern in its cool haunts; a "tree walk", noting the different trees—all are natural ways of interesting boys in nature study.

Night Sounds

G. B. Affleck in the April, 1910, number of Physical Training tells his experience in studying nature with several groups of boys.

"The night sounds surrounding a camp in northern Minnesota were a puzzle to boys and to the counsellor of the tent at the end of the row. This problem continued unsolved for more than a week, despite all attempts both by day and night. Finally, one moist, warm night, Ned, after stealthily approaching the sound, satisfied himself of its location in a certain tree and in the morning was rewarded by the discovery of the 'toad' camped on a branch near the source whence the sound had issued. Replacing the frog so that the coarse tubercles of its back corresponded to the bark, Ned enjoyed a merited reward at the expense of his tent mates who, though often 'hot,' required some minutes to find the hidden treasure. Then came the wonder of the stick toes and fingers, the feeding with flies, and the result was—a new pet for the tent. In the next letters written to the folks this find was the central theme. How much better this discovery and the examination of the peculiar colors and structures, also the conclusions, based upon observed structure, as to the life and habits of the tree frog than would have been a scientifically learned discussion of the family Hylidae!

"In a camp of fifty boys the writer remembers three who had special delight in collecting pebbles, and they made several all-day trips to distant brooks and beaches in the search for new specimens. Another group became so fascinated with the study of the food of fish that they begged the 'privilege' of cleaning the catch of each returning party. Proud was that lad who incidentally located the heart of a pickerel, and because of his school knowledge of physiology he could not be convinced that the fish breathed without lungs till he had spent many hours in the vain endeavor to locate said organs. Then he knew that his former idea had been inadequate.

Fishology

"Fortunately, nature is so interrelated in her various phases that an attempt at exploration in one direction soon opens other fields, until with the growth of experience there comes a corresponding expansion of interest. Thus the lads, searching for pebbles, were perforce attracted by the plant and insect life of the brook, and the one delving into the mystery of breathing oxygen without lungs developed a new interest in the physics of fluids, while those who located the tree frog enlarged their sphere by the knowledge that their pet rejected some of the 'bugs' offered it.

"The leader, commencing thus with the limited or special interest of each group, may evolve in his own mind the plan which most naturally will lead the boys not only into a wider field of concrete facts, but also into the habit of seeing relationships, of drawing conclusions and of raising questions for further investigation.

"A group of boys interested in a study of fish may well be organized for an all-day trip to the root of the rapids or the bay of springs; others with geological preferences may spend a night on the top of the distant hill which offers outcroppings of interest; the embryo botanists cannot do better than to take a bog trot for the rare orchid, anomalous pitcher plant, or glistening sun dew; lovers of the deep shade may paddle to the inlet of the creek and there enjoy a side trip on the fragrant carpet of hemlock and pine needles; thus it will be found that by anticipating the probable findings in which the particular group is interested the leader gives a point and purpose, adding not only to the enjoyment of the outing, but imparting, in addition, some satisfactory knowledge of the vicinity."

Longfellow said that a "strong evidence of goodly character was the thoughtfulness one displayed in caring for a tree." One of the best things at Camp Becket was a series of out-door talks on nature given by Silas H. Berry. Seated on a huge rock, he told the boys about the shaping and clothing of the earth, foundation stones, mountains and hills, lakes, ponds, and rivers, the beginning of vegetable life, the variation and place of the freak, the forest and its place in the world's progress, the alternation of the forest crop, man and his neighbors. Another afternoon the boys went into the woods and while they squatted on Nature's mattress of fragrant pine needles (see illustration, page 230), he told about leaves and their work, cells and their place, roots and their arrangement, tendrils and their mechanism, flowers and their devices, seeds and their travels. The third talk was upon the evolution of plant life, law and logic of creation, perpetuation of life in the lower forms, edible and poisonous mushrooms, and the perpetuation of life in the higher forms. The boys had a different conception of life thereafter and they possessed that nature-love which always tends toward naturalness and simplicity of living. They could sing with feeling.

I love thy rocks and rills,
Thy woods and templed hills.

BIBLIOGRAPHY

How Nature Study Should be Taught—Edward F. Bigelow, Ph.D. Hinds, Noble and Eldridge, $1.00. A book of inspiration. Many practical suggestions are given for arousing interest among boys in Nature Study.

The Nature Study Idea—Liberty H. Bailey. Macmillan Co., $1.25 net. An interpretation of the new movement to put the boy in sympathy with Nature.

Field and Forest Handy Book—Dan Beard. Charles Scribner's Sons, $2.00.
Nothing better published for the benefit of those having permanent camps.
It should be placed in the hands of every boy.

Outdoors, Indoors, and Up the Chimney—Charles McIlvaine. Sunday School Times Co., 75 cents net. A series of interesting stories about commonplace things. Just the kind of information to give a boy on rainy days.

Dan Beard's Animal Book. Moffat, Yard & Company, $1.75 net. Filled with the kind of incidents about animals that boys delight to hear, including the famous bear stories. Also tells about the Campfire Club of Animals.

How to Study Birds—Herbert K. Job. Outing Publishing Co., $1.50 net. Takes up the practical side of bird study. Describes the outfit necessary for studying the birds in the open. A valuable book.

Manual of Common American Insects—William Beautenmuller. 25 cents.

Manual of Common Butterflies and Moths—William Beautenmuller. Funk & Wagnalls Co., 25 cents. Two pocket manuals in which the insects, butterflies and moths are reproduced in natural colors with their common and scientific names.

Wilderness Pets at Camp Buckshaw—Edward Breck. Houghton, Mifflin Company, $1.50 net. True tales of wilderness pets written by an experienced woodsman. Intensely interesting.

Young Folks' Nature Field Book—J. Alden Loring. Dana, Estes & Co., $1.00. Contains a seasonable hint for every day in the year. The alternate pages are left blank for notes or record of things seen.

"How to Know the Wild Flowers"—F. T. Parsons. Charles Scribner's Sons, $2.00 net.

"How to Know the Ferns "—F. T. Parsons. Charles Scribner's Sons, $1.50 net.

"Familiar Trees and Their Leaves"—F. D. Matthews. Appleton and Company, $1.75 net. Three reliable handbooks written in popular style.

An Out-of-Door Diary—Marion Miller. Sturgis and Walton Co., $1.25 net.
Suitable for very young boys.

[Illustration: Making a Walk to the Beach-Camp Wawayanda]

CHAPTER XIX—FORECASTING THE WEATHER

WEATHER TABLE CLOUDS RAIN CLEAR WEATHER WINDS HOW TO TELL DIRECTION OF WIND SIGNALS LOST ON A CLOUDY DAY POINTS OF COMPASS HOME-MADE WEATHER PROPHET PLANT BAROMETER BIBLIOGRAPHY

Sunshine is delicious.
Rain is refreshing.
Wind braces up.
Snow is exhilarating.
There is really no such thing as bad weather,
only different kinds of good weather.
—Ruskin.

It is said that this weather table by Buzzacott is so near the truth as seldom or never to be found to fail.

FORECASTING THE WEATHER
If the New Moon, First Quarter, Full Moon, or Last Quarter,
 comes between In Summer In Winter
 12 and 2 AM Fair Frost, unless wind S.W.
  2 and 4 AM Cold and showers Snow and stormy
  4 and 6 AM Rain Rain
  6 and 8 AM Wind and rain Stormy
  8 and 10 AM Changeable Cold rain if wind W.
                                     Snow if E.
 10 and 12 PM Frequent showers Cold and high wind
 12 and 2 PM Very rainy Snow or rain
  2 and 4 PM Changeable Fair and mild
  4 and 6 PM Fair Fair
  6 and 8 PM Fair if wind N.W. Fair and frosty if
                                     wind N. or N.E.
  8 and 10 PM Rainy if S. or S.W. Rain or snow if
                                     S. or S.W.
 10 and 12 AM Fair Fair and frosty

Clouds

Every cloud is a weather sign.
Low clouds swiftly moving indicate coolness and rain.
Soft clouds, moderate winds, fine weather.
Hard-edged clouds, wind.
Rolled or ragged clouds, strong wind.
"Mackerel" sky, twelve hours dry.

Rain

Look out for rain when
The tree frog cries.
Fish swim near the surface.
Walls are unusually damp.
Flies are troublesome and sting sharply.
A slack rope tightens.
Smoke beats downward.
Sun is red in the morning.
There is a pale yellow sunset.

Rain with East wind is lengthy.
A sudden shower is soon over.
A slow rain lasts long.
Rain before seven, clear before eleven.
Sun drawing water, sure sign of rain.
A circle round the moon means "storm."

"When the grass is dry at night
Look for rain before the light;
When the grass is dry at morning light
Look for rain before the night."

"When the dew is on the grass
Rain will never come to pass."

Fog in the morning, bright sunny day.
Swallow flying high means clearing weather.
If the sun goes down cloudy Friday, sure of a clear Sunday.
Busy spiders mean fine weather.

THE WINDS

East wind brings rain.
West wind brings clear, bright, cool weather.
North wind brings cold.
South wind brings heat.
Birds fly high when the barometer is high, and low when the barometer is
low.

Direction of Wind

The way to find which way the wind is blowing, if there is only very light breeze, is to throw up little bits of dry grass; or to hold up a handful of light dust and let it fall, or to suck your thumb and wet it all round and let the wind blow over it, and the cold side of it will then tell you which way the wind is blowing.

Weather Bureau

The U. S. Department of Agriculture Weather Bureau publishes a "Classification of clouds," in colors which may be had for the asking. If you are near one of the weather signal stations daily bulletins will be sent to camp upon request, also the weather map.

A set of flag signals run up each day will create interest. The flags are easily made, or may be purchased.

Keep a daily record of temperature. A boy in charge of the "Weather Bureau" will find it to be full of interest, as well as to offer an opportunity to render the camp a real service. He will make a weather vane, post a daily bulletin board, keep a record of temperature, measure velocity of wind and rainfall.

If you have lost your bearings and it is a cloudy day, put the point of your knife blade on your thumb nail, and turn the blade around until the full shadow of the blade is on the nail. This will tell you where the sun is, and decide in which direction the camp is.

Points of Compass

Face the sun in the morning, spread out your arms straight from body. Before you is the east; behind you is the west; to your right hand is the south; to the left hand is the north.

A Home-made Weather Prophet

For a home-made barometer you need a clean, clear glass bottle. Take one drachm[1] each of camphor gum, saltpetre and ammonia salts, and dissolve them in thirteen drachms of pure alcohol. Shake till dissolved. Then pour in bottle and cork tightly. Hang the bottle of mixture against the wall facing north, and it will prove a perfect weather prophet. When the liquid is clear it promises fair weather. When it is muddy or cloudy it is a sign of rain. When little white flakes settle in the bottom it means that the weather is growing colder, and the thicker the deposit the colder it becomes. Fine, starry flakes foretell a storm, and large flakes are signs of snow. When the liquid seems full of little, threadlike forms that gradually rise to the top, it means wind and sudden storm.

[Transcriber's Footnote 1: Dram, drachma; drachm; U.S. Customary System equal to 1/16 of an ounce or 27.34 grains (1.77 grams). Apothecary weight equal to 1/8 of an ounce or 60 grains (3.89 grams).]

U. S. DEPARTMENT OF AGRICULTURE WEATHER BUREAU. EXPLANATION OF FLAG SIGNALS,

[Illustration: Flags]

No. 1, alone, indicates fair weather, stationary temperature.
No. 2, alone. Indicates rain or snow, stationary temperature.
No. 3, alone, indicates local rain, stationary temperature.
No. 1, with No. 4 above it, indicates fair weather, warmer
No. 1, with No. 4 below it, indicates fair weather, colder.
No. 2, with No. 4 above it, indicates warmer weather, rain or snow.
No. 2, with No. 4 below it, indicates colder weather, rain or snow.
No. 8, with No. 4 above it, indicates warmer weather with local rains.
No. 3, with No. 4 below it, indicates colder weather with local rains.
No. 1, with No. 5 above it, indicates fair weather, cold wave.
No. 2, with No. 5 above it, indicates wet weather, cold wave.

Forecasts made at 10 A.M., and displayed between 12 and 1 P.M., forecast the weather for the following day until 8 P.M.

FORECASTING THE WEATHER 245

Plant Barometers

The dandelion is an excellent barometer, one of the commonest and most reliable. It is when the blooms have seeded and are in the fluffy, feathery condition that its weather prophet facilities come to the fore. In fine weather the ball extends to the full, but when rain approaches, it shuts like an umbrella. If the weather is inclined to be showery it keeps shut all the time, only opening when the danger from the wet is past.

The ordinary clover and all its varieties, including the trefoil and the shamrock, are barometers. When rain is coming, the leaves shut together like the shells of an oyster and do not open again until fine weather is assured. For a day or two before rain comes their stems swell to an appreciable extent and stiffen so that the leaves are borne more upright than usual. This stem swelling when rain is expected is a feature of many towering grasses.

The fingers of which the leaves of the horse chestnut are made up keep flat and fanlike so long as fine weather is likely to continue. With the coming of rain, however, they droop, as if to offer less resistance to the weather. The scarlet pimpernel, nicknamed the "poor man's weather glass," or wind cope, opens its flowers only to fine weather. As soon as rain is in the air it shuts up and remains closed until the shower or storm is over.

BIBLIOGRAPHY.

Talk About the Weather—Charles Barnard. Funk & Wagnalls Co., 75 cents. A little book of valuable hints and suggestions about the weather and the philosophy of temperature and rainfall in their relation to living things.

Woodcraft—Jones and Woodward. C. Arthur Pearson, Ltd., 35 cents. Contains an excellent chapter on weather lore in addition to a mass of valuable information on woodcraft.

Bulletin of the U. S. Weather Bureau, Washington, D. C,

[Illustration: The Library, 1,200 Volumes Given by the Boys.—Camp Becket]

CHAPTER XX—RAINY DAY GAMES AND SUGGESTIONS

DELIGHTS OF A RAINY DAY ACCUMULATED ENERGY HANDKERCHIEF TUSSLE POTATO JOUST TERRIER FIGHT CIRCLE BALL LEG WRESTLE HAND WRESTLING ROOSTER FIGHT SHOE AND SWEATER RACE PEANUT RELAY RACE INTERESTING TESTS BIBLIOGRAPHY

We knew it would rain for the poplars showed
The white of their leaves, and amber grain
Shrunk in the wind and the lightning now
Is tangled in tremulous skeins of rain.
—Aldrich.

Rainy days break the monotony of continuous sunshiny days. There is nothing that is so fascinating to a boy in camp as listening to the patter of the rain drops upon the roof of his canvas house, especially at night, if he is snug and warm in his blankets and the tent is waterproof. A rainy day is the kind of a day when the chess and checker enthusiasts get together. Games are rescued from the bottom of the trunk or box. Ponchos and rubber boots are now in popular favor. Thunder and lightning but add to the boys' enjoyment. What indescribable excitement there is in the shivers and shudders caused by an extra flash of lightning or a double fortissimo roll of thunder! There is also the delight, of playing in the puddles of water and wearing a bathing suit and enjoying a real shower bath.

To some boys it is repair day, rips are sewed up, buttons sewed on clothing, and for the initiated, the darning of socks. In camps with permanent buildings a big log fire roars in the fireplace, the boys sprawl on the floor with their faces toward the fire, and while the rain plays a tattoo[1] upon the roof some one reads aloud an interesting story, such as "Treasure Island," "The Shadowless Man," "The Bishop's Shadow," or the chapters on "The Beneficent Rain" and "When the Dew Falls," from Jean M. Thompson's book, "Water Wonders." It all depends upon one's viewpoint whether rainy days are delightful or disagreeable.

[Transcriber's Footnote 1: Signal on a drum or bugle to summon soldiers to their quarters at night. Continuous, even drumming or rapping.]

Surplus Energy

Boys are barometers. Restlessness is usually a sign of an approaching storm. The wise leader senses the situation and begins preparing his plans. If the rain is from the east and comes drizzling down, better plan a several day program, for after the excitement of the first few hours' rain, the boys begin to loll around, lie on the cots, or hang around the kitchen and develop a disease known as "Grouchitis." During the first stages of the disease the boys are inactive and accumulate an over-supply of energy, which must find an outlet. Here is where the leader plays an important part in handling the case; he provides an outlet for the expenditure of this surplus energy by planning games demanding use of muscle and the expenditure of energy and noise. The big mess tent, or dining hall, is cleared and romping games are organized.

The games suggested are adapted for rainy days and selected from a catalogue of several hundred games.

RAINY DAY GAMES

Few sports are better calculated than a potato joust to amuse boys on rainy days. It has all the joys of a combat, and yet, try as he will, there is no possibility for any boy to become rough.

Potato Joust

In the potato joust each warrior is armed with a fork, on the end of which is a potato. The combatants take their position in the center of the playroom, facing each other. They should be separated by not less than three feet. Each must lift a leg from the floor (see illustration, next page). The fighters may use their own discretion as to which leg shall be lifted from the floor and may hold it up with either hand they prefer. A small cushion placed under the knee will add materially to the comfort of the contestants.

The battle is decided by one of the warriors knocking the potato from his opponent's fork. Toppling over three times is also counted as defeat. If one of the knights is obliged to let go of his foot in order to keep his balance it is counted as a fall. Every time the battle is interrupted in this way, either of the contestants is at liberty to change the foot he is resting upon. If one of the warriors falls against the other and upsets him, it is counted against the one who is responsible for the tumble.

You are not likely to realize on your first introduction to a potato joust the amount of skill and practice required to really become expert in handling the fork. A slight turn of the wrist, a quick push and the practised knight will defeat the novice so deftly, so easily that you are amazed.

Move your fork as little as possible; long sweeping strokes are more likely to throw off your own potato than to interfere with that of your opponent.

The most dangerous stroke is one from underneath; always maneuver to keep your potato below that of your antagonist.

[Illustration: Handkerchief Tussle; Potato Joust]

Handkerchief Tussle

Study the illustration and see if you can discover a way for the boys to get apart. To make it really exciting, a number of couples should be set going at once, and a "second" on ice cream offered to the pair who get apart first. To separate, the boys have only to push the center of one of the handkerchiefs under the loop made by the other handkerchief when it was tied about the wrist, and then carry the loop over the hand.

Rough-house is the expression used by the boy of today when he is describing a general scuffle, and he always smacks his lips over the word. But rough-house has its disadvantages, as many sprains and bruises can testify, and if the same amount of fun may be had from less trying amusement, an amusement, say, which is quite as energetic and quite as exciting, the boy of today will certainly adopt it in preference to rough-house.

[Illustration: A Terrier Fight]

Terrier Figh

A terrier fight is exciting, and it is funny—it is also energetic—and victory depends quite as much upon the skill of the fighter as upon his strength. Furthermore a terrier fight is not brutal. No boy will hurt himself while engaged in this sport. Two boys are placed facing each other in the center of the room, hands clasped beneath the knees and a stick just under the elbows, as shown. Each contestant endeavors to push the other over; but as it requires considerable attention to keep the balance at all when in this position, the attack is no easy matter.

To give way suddenly is a maneuver almost sure to upset your adversary, but unfortunately it is very apt to upset you at the same time and only after considerable practice will you be able to overcome a man in this way. The pivot, a sudden swing to the right or left is safer, though not quite as effective. Always remember that the best terrier fighter invariably makes his opponent throw himself. Give way at some unexpected point, and unless he is a skilful man, he is sure to go over. Never try a hard push except in the last extremity when everything else has failed.

A terrier fight consists of three one-minute rounds, with thirty seconds' rest between each round. The one scoring the largest number of falls during the time set is accounted the winner.

Circle Ball

A large circle of players throw a lawn tennis ball at one in the center. The object of the player in the center is to remain "in" as long as possible without being hit. If he catches the ball in his hands it does not count as a hit. Whoever hits him with the ball takes his place. The player who remains "in" longest wins.

Leg Wrestle

Lie down on the back, side by side, by twos, the feet of each boy of a two being beside the other boy's head. At the word "Go!" each brings the leg nearest his opponent at right angles with his body and then lowers it. This may be done twice or three times, but the last time the leg is raised he should catch his opponent's and endeavor to roll him over, which is a defeat.

Hand Wrestling

Take hold of each other's right or left hand and spread the feet so as to get a good base. At the word "Go!" each one endeavors to force his opponent to lose his balance, so as to move one of his feet. This constitutes a throw. The opponent's arm is forced quickly down or backward and then drawn out to the side directly away from him, thus making him lose his balance. The one moving his foot or touching his hand or any part of his body to the floor, so as to get a better base, is thrown. The throw must be made with the hand. It is thus not rulable to push with the head, shoulder or elbow.

Rooster Fight

The combatants are arranged facing each other in two front, open ranks. The first two "opposites" at either or both ends, or if the floor is large enough all the opposites, may combat at the same time. The boys should fold their arms forward, and hop toward each other on one leg. The butting is done with the shoulder and upper arm, and never with the elbow, and the arm must remain folded throughout the combat. When the two adversaries meet, each attempts to push the other over, or make him touch to the floor the foot that is raised. When all have fought, the winners arrange themselves in two opposing ranks and renew the combat. This is done, until but one remains, and he is declared the victor.

Shoe and Sweater Race

The sweaters are placed at the opposite ends of the room. The boys start with their shoes (or sneakers) on (laces out). A line is drawn in the middle of the room; here the contestants sit down and pull off their shoes (or sneakers), run to the sweaters and put them on. On the return trip they put their shoes on and finish with both shoes and sweaters on.

Peanut Relay Race

Boys are lined up in two columns, as in ordinary relay races. For each column two chairs are placed a convenient distance apart, facing one another, with a knife and a bowl half full of peanuts on one, and an empty bowl on the other. At the proper word of command the first boy on each side takes the knife, picks up a peanut with it, and carries the peanut on the knife to the farther bowl; upon his return the second boy does the same and so on. The second boy cannot leave until the first has deposited his peanut in the empty bowl, and has returned with the knife. Peanuts dropped must be picked up with the knife. Fingers must not be used either in putting the peanut on the knife or holding it there. The side, every member of which first makes the round, wins.

A FEW INTERESTING TESTS

You can't stand for five minutes without moving, if you are blindfolded.

You can't stand at the side of a room with both of your feet touching the wainscoting lengthwise.

You can't get out of a chair without bending your body forward or putting your feet under it, that is, if you are sitting squarely on the chair and not on the edge of it.

You can't crush an egg when placed lengthwise between your hands, that is, if the egg is sound and has the ordinary shell of a hen's egg.

You can't break a match if the match is laid across the nail of the middle finger of either hand and pressed upon by the first and third fingers of that hand, despite its seeming so easy at first sight.

BIBLIOGRAPHY

Social Activities for Men and Boys—A. M. Chesley. Association Press, $1.00. 295 ideas, games, socials and helpful suggestions. A gold mine for one dollar.

Games for Everybody—May C. Hofman. Dodge Publishing Co., 50 cents. 200 pages of rare fun.

Education by Play and Games—G. E. Johnson. Ginn and Company, 90 cents. A discussion of the meaning of play. Contains also a number of good games, graded according to ages or periods of child life.

Play—Emmett D. Angell. Little, Brown and Company, $1.50 net. A very practical book, containing instruction for planning more than one hundred games, including eight games in the water.

[Illustration: "Hiawatha," Presented by the Boys—Camp Becket]

CHAPTER XXI—EDUCATIONAL ACTIVITIES

RECREATIVE AND CONSTRUCTIVE EDUCATION WHITTLERS' CLUB PYROGRAPHY BOAT BUILDING PLAYS LANTERN TALKS LIBRARY TUTORING PHOTOGRAPHY AGRICULTURE FORESTRY SCOUTCRAFT CAMP PAPER RECORD OF PERSONAL ACHIEVEMENT KITE MAKING AND FLYING MODEL AEROPLANE PARACHUTE IDEA BOX FURNITURE CAMP CLOCK HOW TO MAKE A MOCCASIN HOW TO MAKE A "ROUGH AND READY" HAMMOCK A HOME-MADE TOBOGGAN HANDY FUNNEL INK FOR SCOUTING GAMES BIBLIOGRAPHY.

'Tis education forms the common mind;
Just as the twig is bent the tree's inclined.
—Pope.

A boy is better unborn than untaught.—Gascoigne

Camping should not be merely a time of loafing or "having fun." The boy who has returned from a camp, having learned some definite thing, whether it be different from the school curriculum or supplementary to his school work, has accomplished something and his outing has been of use to him. All play and no work makes Jack a dull boy, as well as "all work and no play." Recreative and constructive education forms a combination which appeals strongly to a boy. He would call it, "doing things," and in the doing would have fun galore.

In addition to nature study, woodcraft, first-aid instruction and similar types of educational activities in vogue in boy's camps, there are many other forms of educational activities which boys can engage in during the camping season.

Whittlers' Club

A "Whittlers' Club," organized to meet one hour several mornings a week, proved attractive to a group of boys in one camp. Under the leadership of a man who understood "Sloyd" [1] work the boys were taught how to handle a knife, and it is surprising how few boys really know how to handle this useful article found in every boy's pocket. They were also taught to know the different kinds of wood, bark, grain, and method of cutting and sawing wood for building and furniture purposes, etc. A popular model was a paper knife made of wild cherry. The bark was permitted to remain on the handle, while the other end was whittled evenly and smoothly for cutting leaves of books or magazines. With the aid of a pyrography set the name of the camp and that of the owner of the knife was burned on the handle.

[Transcriber's Footnote 1: Manual training developed in Sweden, using woodworking tools.]

Pyrography

Carved paddles, war clubs, hiking sticks, etc., were used to display the artistic ability of the boys who brought to camp pyrography sets. The camp name, date of hikes, miles travelled, and other interesting information was burned on these souvenirs. Shields containing the athletic records and names of honor boys were made and hung upon the walls of the permanent building.

Boat Building

[Illustration: Boat Building at Camp Durrell]

In one large camp an experienced boatman was engaged, and under his direction three large dories were built by the boys. Plans were carefully worked out, lumber purchased, and details of boat construction explicitly explained. It took three weeks to build the boats, but no boats of the fleet were used and appreciated as much by the boys as these which represented so much of their own labor and time. (See illustration.) Working plans and "knocked down" material for building boats may be purchased from a number of firms. Building a boat during the winter by boys who are contemplating going camping, aids to the anticipation of the delightful summer time.

[Illustration: "Pyramus and Thisbe," Players Scene from Midsummer Night's
Dream; Camp Becket]

Plays

"The Player's Scene," from "Midsummer Night's Dream," has been given several times outdoors with great success in the camps conducted by the writer. The boys were coached by a graduate of a School of Oratory, costumes were made by the boys out of all sorts of material, make-up was bought from a theatrical supply house and the scenery supplied by nature. Footlights were lanterns set in front of reflectors made from old tomato cans. The path leading to the natural amphitheatre was lighted by Japanese lanterns and the guests were seated on the ground. In the words of Hamlet, "The Play's the Thing," and boys and visitors are always enthusiastic over the presentation, while the players get a new conception of Shakespeare's plays and writings. "Hiawatha" was given with equal enthusiasm and success.

Lantern Talks

Since the invention of the inexpensive Reflectoscope, illustrated talks in camp are now possible. Travel talks, using postal cards from different parts of the world, postals telling the "Story of the Flag," "State Seals and their Mottoes," etc., are now published in series, and will be found to be very interesting and instructive. A number of the large camps have stereopticons. Lantern slides with accompanying lecture may be rented at reasonable rates, such as "The True Sportsman," and "Personal and National Thrift," sent out by the Moral Education League, Baltimore, Md., for the East. Any first-class firm dealing in lantern slides can furnish a number of valuable lectures with slides. A sheet hung between two trees on a dark night makes an excellent screen on which to show pictures.

Library

Every camp should have a library or at least a small collection of good books. In most cases arrangements can be made with a near-by library or with the State Library for the loan of books for a certain period of time. Camps having permanent buildings should "grow" a library. The excellent library of 1,200 books in the camp of the writer was given by the boys (see illustration).

[Illustration: Book Identification]

Gummed book labels were sent to each boy with the suggestion that he paste them in books which he could bring to camp to present to the library. Some boys would bring as many as ten books from the home library, all good, readable books. The books are catalogued and a loan system established, under the "Department of Education," and the following rules govern the library and use of books:

1. Library open for one-half hour after dinner daily except on Sunday, when it will be open for one-half hour after breakfast.

2. Books can be kept out three days. If kept overtime a charge of two (2) cents per day is made. Books may be renewed if returned on day due, otherwise the usual charge will be made.

3. From 9 o'clock A. M. to 12 o'clock M., and from 2 o'clock P. M., books may be taken away to read in the room, but must not be taken outside the building under any condition. Violation of this rule will deprive the violator of the use of the books for three days.

4. Please bring small change to pay fines.

Tutoring

The following announcement is sent by the writer to parents and boys concerning tutoring in camp:

SPECIAL ANNOUNCEMENT OF TUTORING.

Provides Opportunity For

(1) Those who, on account of illness or other unavoidable circumstances, have fallen behind their grade and wish to catch up by summer study.

(2) Those who, on account of poor work or failure in examination, cannot be promoted unless they do special work during the vacation time.

(3) Those who have not fully mastered a given subject and desire to review and strengthen themselves in the subject.

(4) Those who wish to use their summer in order to earn an extra promotion.

Instruction

Many of our camp leaders are college men and have the requisite scholarship to conduct the academic feature of the camp. The instruction is very largely individual and is given in the morning and does not interfere with the recreation life. The combination of study and recreation makes tutoring attractive and stimulating.

Subjects

Any subject in the grammar or high school curriculum.

Time

Two or three periods per week will be given to each subject.

Cost

One dollar per week will be charged for each subject.

An accurate record is kept of every boy being tutored, on a card (see illustration), and a duplicate sent to his parent at the close of the season.

[Illustration: Report Cards]

Photography

To stimulate interest in photography, a contest is held during the latter part of the camping season for a cup, to be awarded to the boy securing the best collection of photographs of camp life. The award is determined upon: first, selection of subjects, and, second, execution of detail. Ribbon awards are given for the best individual photograph in these three classes: (a) portraits, (b) groups, (c) landscapes. The regulations governing the contest are:

1. Exposure, developing, and printing must be the work of the exhibitor.

2. Mounted or unmounted photographs may be submitted.

3. All photographs must be handed in before 12 o'clock noon (date inserted).

For camps having good dark rooms, the following rules may be suggestive:

1. Key to the dark room must be returned to the office immediately after using room and locking same.

2. If films are drying, inform the office of same, so that the next user may be notified and care taken not to disturb the films.

3. Room must be kept clean: (a) Do not wipe shelves with the hand towels. (b) Hang hand towels on nail provided. (c) Leave buckets and trays in clean condition. (d) Put paper, empty tubes, etc., in box provided for same and not upon the floor.

4. Use only the buckets provided, and not those used for kitchen or camp purposes.

5. Use only your own property and that provided by the camp, and never touch the property or films or plates of others.

Camp Paper

Every large camp has its official organ or camp paper. An editorial board is appointed, and the doings of the camp recorded in a permanent manner through the weekly issue or reading of the paper. Various names are given the paper, such as "The Camp Log," "Dudley Doings," "Seen and Heard," "Wawayanda Whirlwind," "The Maskwa," "The Wyanoka Log," "Kinoe Kamper." Some of these papers are printed and others are mimeographed and sold to the campers at five cents a copy. Most of them, however, are written in a book and read at the camp fire.

Agriculture

Where a camp is located so as to be near a farm, opportunity should be given city boys to study soil, rotation of crops, gardening, etc. In cooperation with the Department of Agriculture and under the leadership of a student of an Agricultural College, an experiment in raising vegetables may be tried in long-term camps. A plot of ground may be plowed and harrowed, and sub-divided into as many plots as there are tents, each tent to be given a plot and each boy in the tent his "own row to hoe," the boy to make his own choice of seed, keep a diary of temperature, sunshine, rainfall, when the first blade appeared; make an elementary analysis of soil, use of fertilizer and other interesting data. Prepare for an exhibit of vegetables. Whatever the boys raise may be cooked and eaten at their table. Free agricultural bulletins will be sent upon application to the United States Department of Agriculture, Washington, D. C. Farmers' Bulletin 385 tells about Boys' Agricultural Clubs.

Forestry

The subject of forestry is akin to camping. Much valuable instruction may be given boys regarding the forests of the locality in which the camp is located, kind of land, character and use of woods, how utilized—conservatively or destructively—for saw timber, or other purposes, protection of forests, forest fires, etc. Send to United States Department of Agriculture, Washington, D. C., for Forest Service Circular 130, "Forestry in the Public Schools;" Farmers' Bulletin 173, "A Primer of Forestry," Part I; Farmers' Bulletin 358, "A Primer of Forestry," Part II.

Scoutcraft

The Handbook of the Boy Scouts of America is full of information regarding knot tying, signalling, tracking, use of compass, direction and time calculator, etc., which every boy should know. Scoutcraft would furnish recreational education for scores of boys.

Record Books

Boys like to carry home some permanent record of personal achievements while at camp, autographs of fellow campers, etc. A rather unique record is used by the boys at Camp Wawayanda. The illustration shows the card which was used. "A Vacation Diary," in the form of vest pocket memorandum book, bound in linen, is published by Charles R. Scott, State Y. M. C. A. Committee, Newark, N. J. Price, 10 cents.

Kites

Scientific kite flying is one of the best things a boy can indulge in. Hiye-Sho-To, a Japanese, gives this interesting information about kites. "To all Japanese the kite is symbolic of worthy, soaring ambitions, such as the work upward to success in school, or in trade, and so on. When a child is born, little kites are sent up by modest households to announce the arrival. Kites are also flown to celebrate birthdays. To lose a kite is considered an omen of ill-luck."

"For the control of a box kite, I prefer the lightest steel wire to a cord. This wire is about the thickness of an ordinary pin, with a tensile strength at the point of breaking of quite three hundred pounds. In handling a kite with such a wire-ground connection, a boy should always have rough gloves on his hands, that the wire may not cut them.

"Having a kite of this kind, or even two and three, so that on a single wire he can keep sending them higher and higher into the atmosphere, a boy can begin what we were wont to call in Yeddo our 'kite education.' First, he can make himself his own weather prophet. Self-registering thermometers are no longer very expensive. He can wire one of these to his kite, and, by knowing the length of wire he has in hand and the amount he pays out while the kite is up, ascertain just what the air temperature is 200 feet, 500 feet, 1,000 feet, 3,000 feet above him.

[Illustration: Box Kites]

"There are wind gauges of cheap construction, moisture gauges which will note the coming of rain, small cameras that will automatically take pictures while the kite is in the air, that may be attached to these kites, and from the work of which valuable information may be obtained."

The following instruction for making a box kite was given in "The American
Boy," April, 1909.

"Any boy can make a box kite. The material used may be any tough, light wood, such as spruce, cypress, bass-wood, or cedar. Cut four pieces 42 inches in length, and sixteen pieces 18 inches in length. The cuts show clearly how they are to be put together. Use glue and small brads at every point. The bridle cord is fastened 6 inches from each end of the box. This is best done before the cloth is put on the kite. Light cheese cloth may be used, and should be secured with glue and small brads at the last lap. When the cloth is in place paint it with thin varnish or glue to fill up the meshes and stretch it.

"The reason why box kites made by boys have a tendency to lie down flat on the ground is that they are not proportioned correctly. The proportions given here are correct. The painting, decorating, and tinting are matters of personal taste and skill."

The principle of kite flying is simple. Air is a fluid like water, but on account of the many changes of temperature, to which it is subjected, it constantly changes its density and is found to consist of layers or strata. These layers are not all flat and parallel, but take every variety of shape as the clouds do. In flying a kite you simply pull it up one of those layers just as you would pull a sled or wagon up a hill. Always run facing the wind.

Aeroplanes

Aeroplane season is now a calendar event in the boy's life. Many boys are engaged in building these fascinating little ships of the air. "The Boy's Book of Model Aeroplanes," by Francis A. Collins, Century Co. ($1.20 net), gives complete directions how to build these marvellous new toys. Form a club and conduct an "Aviation" meet during the season. Spon and Chamberlain, 123 North Liberty Street, New York City, sell a complete full-sized set of drawings for building three model aeroplanes. Price, 50 cents.