About This Book
Four sovereign islands surround a smaller, eerie central isle reputedly haunted and ringed with reefs. When rulers and a young princess confront a magician's enchantment that leaves many creatures and people bewitched, they shelter afflicted doves in a cave and ally with Daimur to seek magic tablets and a tiny key that may break the spell. The plot follows covert rescues, a stolen ship, acts of treachery, and a series of quests and revelations as the group works to undo the enchantments.
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