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The Game of Go: The National Game of Japan

Chapter 20: V
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About This Book

The work provides a practical, English-language introduction to the Japanese board game go, combining a concise history of the game's origins, clear explanations of rules and terminology, and systematic instruction in openings and joseki, including handicap play. It includes annotated example games and problems drawn from Japanese masters, pronunciation guides for technical terms, and commentary aimed at helping beginners progress to intermediate skill. Illustrations and selected translations of Japanese analyses support practical study.

[Contents]

V

Handicap

Black is supposed to have another handicap stone at D 4.

Plate 19 (C)

White Black
1. C 14. “Kogeima.” 2. F 16. “Ikken taka hiraki.” This “Joseki” was an invention of Murase Shuho.
3. H 17. White confines Black’s advances. 4. C 11. Black prepares to get territory on left side of the board.
5. B 16. White plays to take the corner. 6. D 14.
7. C 15. 8. D 13. Better than D 15, as it confines White more effectively.
9. C 17. 10. D 17.
11. H 15. 12. C 16.
13. B 18. 14. C 18.
15. B 17. 16. C 13. A very good move; it shuts White in the corner and assures Black a large territory on the left side of the board.

This opening might be continued as follows: [127]

White Black
17. D 18. 18. E 18.
19. C 19. Takes. 20. D 7.

or

17. C 6. 18. D 18.
19. B 13. 20. B 12.
21. B 14. 22. C 8.