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The Game of Go: The National Game of Japan cover

The Game of Go: The National Game of Japan

Chapter 33: XVIII
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About This Book

The work provides a practical, English-language introduction to the Japanese board game go, combining a concise history of the game's origins, clear explanations of rules and terminology, and systematic instruction in openings and joseki, including handicap play. It includes annotated example games and problems drawn from Japanese masters, pronunciation guides for technical terms, and commentary aimed at helping beginners progress to intermediate skill. Illustrations and selected translations of Japanese analyses support practical study.

[Contents]

XVIII

Handicap

White Black
1. C 8. 2. C 6.
3. E 2. This is another method of trying to get in the corner. 4. D 2.
5. D 3. 6. E 3. This is the crucial move of this variation; if Black plays No. 6 at C 3, he gets the corner, but White gets the better game.
7. C 3. 8. C 2.
9. C 4. 10. D 5.
11. F 2. 12. B 3.
13. B 4. 14. B 2.
15. G 4. 16. E 4.

Black has the better of it.