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The Game of Go: The National Game of Japan

Chapter 59: XIX
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About This Book

The work provides a practical, English-language introduction to the Japanese board game go, combining a concise history of the game's origins, clear explanations of rules and terminology, and systematic instruction in openings and joseki, including handicap play. It includes annotated example games and problems drawn from Japanese masters, pronunciation guides for technical terms, and commentary aimed at helping beginners progress to intermediate skill. Illustrations and selected translations of Japanese analyses support practical study.

[Contents]

XIX

No Handicap

Black White
1. C 4. “Komoku.” 2. E 3.
3. H 3. “Nikken basami.” 4. D 5. White attacks the stone at C 4.
5. D 4. 6. E 4.
7. E 5. This is a bad move if White replies correctly, otherwise Black gets the better of it. 8. D 6.
9. F 5. 10. D 2. This is an important move; it attacks the black stones on line 4 and also prepares for White to extend at G 4. C 2 would be bad, as Black would play at F 4.
11. B 6. Black defends his threatened position. 12. G 4.
13. F 7. 14. D 8. White must extend.
15. B 2. 16. H 4.

Black’s third stone at H 3 is now called “Uke ishi,” or a “floating stone.” White has the better position.