About This Book
A powerful figure who controls a patented system that orchestrates viewers' emotions through feedback struggles with licensing, corporate rivalry, and intrusive oversight as he seeks to turn the technology into a mass medium. A representative from a special public-relations office arrives to advise him, revealing political complications and rival claimants for the invention. The story examines manipulation of perception, the commercial and ethical pressures around immersive entertainment, and the protagonist's blindness to personal vulnerabilities that may undercut his triumphs.
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