[Contents]

XVII

No Handicap

Black White
1. D 3. “Komoku.” 2. C 5.
3. C 7. 4. H 3. White in turn attacks the black stone at D 3; G 3 would be too near.
5. D 5. Black connects his stones and shuts White in. 6. D 4.
7. E 4. 8. C 4.
9. D 6. 10. C 3.
11. E 2. 12. D 2.
13. E 3. 14. L 3. White can afford to [159]play for a greater space, as his stones in the corner will live even if he loses the stone at D 2.[159]
15. B 6. 16. B 5.
17. C 2. 18. B 2.
19. D 1. Takes. 20. B 1.

Even game.